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This is the main teal UI that puts everything together.

Usage

ui_teal(
  id,
  splash_ui = tags$h2("Starting the Teal App"),
  title = NULL,
  header = tags$p(""),
  footer = tags$p("")
)

Arguments

id

(character(1))
module id

splash_ui

shiny.tag UI to display initially, can be a splash screen or a Shiny module UI. For the latter, see init() about how to call the corresponding server function.

title

(NULL or character)
The browser window title (defaults to the host URL of the page).

header

(character or shiny.tag)
the header of the app. Note shiny code placed here (and in the footer argument) will be placed in the app's ui function so code which needs to be placed in the ui function (such as loading css via htmltools::htmlDependency()) should be included here.

footer

(character or shiny.tag)
the footer of the app

Value

HTML for Shiny module UI

Details

It displays the splash UI which is used to fetch the data, possibly prompting for a password input to fetch the data. Once the data is ready, the splash screen is replaced by the actual teal UI that is tabsetted and has a filter panel with datanames that are relevant for the current tab. Nested tabs are possible, but we limit it to two nesting levels for reasons of clarity of the UI.

The splash screen functionality can also be used for non-delayed data which takes time to load into memory, avoiding Shiny session timeouts.

It is written as a Shiny module so it can be added into other apps as well.

Examples

mods <- teal:::get_dummy_modules()
raw_data <- reactive(teal:::get_dummy_cdisc_data())
app <- shinyApp(
  ui = function() {
    teal:::ui_teal("dummy")
  },
  server = function(input, output, session) {
    active_module <- teal:::srv_teal(id = "dummy", modules = mods, raw_data = raw_data)
  }
)
if (FALSE) {
runApp(app)
}